Afro Samurai 2: The Making of an Unlikely Sequel
Added: 30.04.2015 16:00 | 13 views | 0 comments
Earlier this year at the Game Developers Conference, I spoke with Redacted Studios president David Robinson about the upcoming Afro Samurai 2. It was a lengthy conversation, in part because I enjoyed the original Being episodic allows us the flexibility with development to experiment more with some crazy ideas. David Robinson
Unity has been the team's saving grace; Afro Samurai 2 is being made by less than a dozen people working on a shoestring budget, so utilizing every potential resource is vital. Says Robinson, "That's where the Unity Store has also been a lifesaver for us. It's cool. We sell some bottles and cans we collected from the neighbor's trash, and boom! We can afford that plugin that saves us three weeks' programmer time we didn't have in the first place. I wasn't a fan of Unity before I became an indie. Now, it's literally the oxygen we breathe. No shit. Pardon my language. Engines make me emotional." Robinson is an emotional guy in general, actually, clearly excited by his game, his studio, and the partnerships he's created. Wu-Tang Clan founder RZA is again on board as Music Director; American Sniper co-author Jim DeFelice is penning the story. I haven't yet played Afro Samurai 2 myself, save for a few moments of button-mashing at GDC. But when a designer is this enthusiastic, the joy is contagious. "What carries us is the passion for making games and telling stories we think fans want to see, play, and hopefully buy," says Robinson. From almost anyone else, I'd dismiss this statement as typical public-relations-speak. When Robinson says it, I wholeheartedly believe it.
Tags: Studios, Gain, Sniper, Says, When, American, Stone, Developers, Game Developers, Music, David, Tale, Club
From:
www.gamespot.com
| A game about cancer, one year later
Added: 19.04.2015 16:17 | 50 views | 0 comments
Polygon:
"Its day three of the Game Developers Conference in San Francisco, and Ryan Green is crying. Just seconds before, he had a particularly emotional conversation with a stranger who played Greens game a conversation he asks not to be repeated.
Greens development partner, Josh Larson, listens quietly to a summary of the discussion. He's heard similar stories before, filled with pain and suffering. Then Larson reaches and places his arm around Green. Its a process theyve repeated more than a few times.
Its not the type of scene you typically see in development pairs at GDC, or at any conference. But Green and Larson are not typical developers, nor are they making a typical game. The details people share in the quiet space around Green and Larson are more personal than most.
This corner of the Indie Megabooth is where Green and Larson are showing off the latest build of their long-anticipated game, That Dragon, Cancer. The game chronicles the last years of Joel"
From:
n4g.com
| 2K Games Australia Closing?
Added: 16.04.2015 5:28 | 16 views | 0 comments
Hardcore Gamer: According to various developer tweets, including the Game Developers Association of Australia, the Australian division of 2K Games is closing its doors.
From:
n4g.com
| 2K Games Australia Closing?
Added: 16.04.2015 5:17 | 22 views | 0 comments
Hardcore Gamer: According to various developer tweets, including the Game Developers Association of Australia, the Australian division of 2K Games is closing its doors.
From:
n4g.com
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